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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T18:31:48+00:00 2026-05-12T18:31:48+00:00

I am using a class called BigNumDesc that represents a number. I have a

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I am using a class called BigNumDesc that represents a number. I have a jagged array of that numbers, that represent a matrix.
I first declare this matrix the following way:

    BigNumDec[][] matrix = new BigNumDec[][] {
        new BigNumDec[] { 1, 2 },
        new BigNumDec[] { 3, 4 }
    };

Now, I have this method I want to call:

static BigNumDec[][] GetStrictlyUpperTriangle(BigNumDec[][] matrix)
{
    BigNumDec[][] newMatrix = new BigNumDec[matrix.Length][];
    matrix.CopyTo(newMatrix, 0);
    return null;
}

I have a break-point in the last line. If in the watch window, I take any item of matrix, and change it, it will change too newMatrix, as all BigNumDec are reference types(bad design decision from the creator of it?). How can I accomplish this? I need to make modifications to newMatrix, so I must copy it first from matrix.

edit: Tried the same now with ints, but it’s happening just the same. I’d it wouldn’t happen with value types?

BigNumDec is immutable.

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  1. Editorial Team
    Editorial Team
    2026-05-12T18:31:49+00:00Added an answer on May 12, 2026 at 6:31 pm

    The reason it’s still happening with value types is because you’re using an array of arrays. You’re shallow-copying the “outer” array, which just copies the references to the two “inner” arrays.

    You haven’t shown whether BigNumDec is immutable or not (I would hope so) but if it is, you should be fine if you just deep copy the array. Alternatively, can you use a rectangular array [,] instead of a jagged array [][]? If so, a simple copy would suffice. There are performance implications with rectangular arrays, mind you – it’s worth testing this to see whether it’ll be a problem for you. You get better locality of reference, but the actual array access isn’t as fast.

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    Editorial Team added an answer This is what you are asking for: http://www.irt.org/articles/js014/index.htm Also read… May 12, 2026 at 6:32 pm

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