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Home/ Questions/Q 8017271
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T20:47:55+00:00 2026-06-04T20:47:55+00:00

I am using a code to a text field ,it works fine (with cocos2d

  • 0

I am using a code to a text field ,it works fine (with cocos2d also), but i cant understand why the keyboard is open when i start the app? i want it to be like that :

  • when you open the app, you see a rect-which is the textfield(i dont know how to put that rect?? ) and ONLY when you touch it , it opens the keyboard and you can type .

any help to do this would be great .

my code: ( setText is called in init )

-(void)setText
{

    myText = [[UITextField alloc] initWithFrame:CGRectMake(100, 120, 200, 90)];
    myText.transform = CGAffineTransformMakeRotation( M_PI / 2.0 );
    [myText setDelegate:self];
    [myText setText:@"yes"];
    [myText setTextColor: [UIColor colorWithRed:0 green:0 blue:0 alpha:1.0]];
    [[[[CCDirector sharedDirector] openGLView] window] addSubview:myText];
    [myText becomeFirstResponder];
}


-(BOOL)textFieldShouldReturn:(UITextField *)textField
{
    [myText resignFirstResponder];
    return YES;
}



-(void)textFieldDidEndEditing: (UITextField *)textField {
    if(textField == myText) 
    {
        [myText endEditing:YES];
        [myText removeFromSuperview];
        NSString *result = myText.text;
        NSLog(@"%@",result);
    } 
    else
    {
        NSLog(@"textField did not match myText");
    }
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-04T20:47:56+00:00Added an answer on June 4, 2026 at 8:47 pm

    because you put this:

     [myText becomeFirstResponder]
    

    take it out and it should not bring the keyboard when your app is load.

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