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Home/ Questions/Q 925835
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T19:35:03+00:00 2026-05-15T19:35:03+00:00

I am using AVAudioPlayer object to play an audio. I created an audioPlayer object

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I am using AVAudioPlayer object to play an audio. I created an audioPlayer object initially. I play an animation and when ever animation starts I play the audio and pause the audio when the animation is finished. I initially found three memory Leaks using Instruments. (The responsible caller mentioned was RegisterEmbedCodecs). After suggestion from a “ahmet emrah” in this forum to add MediaPlayer framework, the number of leaks reduced to one. And is there any way to completely get rid of it?

Thanks and regards,
krishnan.

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  1. Editorial Team
    Editorial Team
    2026-05-15T19:35:04+00:00Added an answer on May 15, 2026 at 7:35 pm

    I got this problem resolved. This occured only in Simulator and not in the device.

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