I am using big models with alot of bones, and SkinnedEffect says that the maximum supported count of bones is 72, and I have 143, is there anything to fix this?
Share
Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.
Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.
Lost your password? Please enter your email address. You will receive a link and will create a new password via email.
Please briefly explain why you feel this question should be reported.
Please briefly explain why you feel this answer should be reported.
Please briefly explain why you feel this user should be reported.
It has to do with an if statement located in SkinningData.cs : Do as search in that file for
and comment it out, and rebuild the skinnedmodelpipeline.dll