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Home/ Questions/Q 9133335
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T08:28:15+00:00 2026-06-17T08:28:15+00:00

I am using c++ and g3d to draw a simple sphere, but dont know

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I am using c++ and g3d to draw a simple sphere, but dont know how to arrange multiple objects/spheres in a circular shape.

for(i = 0.0f;i<1.4f;i+=0.2f){ 
    sphere->position = (Vector3(2,i,0));
}

How can I achieve this?

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  1. Editorial Team
    Editorial Team
    2026-06-17T08:28:16+00:00Added an answer on June 17, 2026 at 8:28 am
    // num_points is the number of points/objects in 
    // the circle and coords is just the center location of where to draw
    static void draw_circle_loop(float radius, int num_points, struct vector2d *coords)
    {
        int i;
        float x, y;
        float angle;
    
        for (i = 0; i < num_points; i++)
        {
            angle = i * (2.0f * M_PI / num_points);
            x = coords->x + cosf(angle) * radius;
            y = coords->y + sinf(angle) * radius;
            glVertex2f(x, y);
        }
         glVertex2f(coords->x + radius, coords->y);
    }
    

    Try something like this. Instead of calling glVertex2f use those coordinates to place things circularly.

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