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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T09:17:11+00:00 2026-05-15T09:17:11+00:00

I am using C# and Visual Studio 2010. When I use OutputDebugString to write debug information,

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I am using C# and Visual Studio 2010.

When I use OutputDebugString to write debug information, should it show up in the output window?

I can see the output from OutputDebugString in DebugView, but I thought I would see it in Visual Studio’s Output window. I have looked
under menu Tools ? Options ? Debugging ? General, and the output is NOT being redirected to the Immediate window. I have also looked under menu Tools* ? Options ? Debugging ? Output Window and all General Output Settings are set to “On”. Finally, I have used the drop-down list in the Output window to specify that Debug messages should appear.

If I change menu Tools* ? Options ? Debugging ? General to redirect the output to the Immediate window, the OutputDebugString messages do not appear in the immediate window.

Here is my entire test program:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using System.Diagnostics;

namespace OutputDebugString
{
  class Program
  {
    [DllImport("kernel32.dll", CharSet = CharSet.Auto)]
    public static extern void OutputDebugString(string message);

    static void Main(string[] args)
    {
      Console.WriteLine("Main - Enter - Console.WriteLine");
      Debug.WriteLine("Main - Enter - Debug.WriteLine");
      OutputDebugString("Main - Enter - OutputDebugString");
      OutputDebugString("Main - Exit - OutputDebugString");
      Debug.WriteLine("Main - Exit - Debug.WriteLine");
      Console.WriteLine("Main - Exit - Console.WriteLine");
    }
  }
}

If I run within the debugger, the Debug.WriteLine output does show up in the output window, but the OutputDebugString output does not.

If I run from a console window, both Debug.WriteLine and OutputDebugString show up in DebugView.

Why doesn’t the OutputDebugString output ever show up in the output window?

Ultimately, my intent is not to write a lot of debug output with OutputDebugString, rather I will use System.Diagnostics or NLog or something similar. I am just trying to find out, if I configure a logging platform to write to OutputDebugString, will the output be visible from within the debugger.

I went back to my original program (not the simple test above) which uses TraceSources and TraceListeners configured via the app.config file. If I configure the trace sources to write to the System.Diagnostics.DefaultTraceListener (which is documented as writing to OutputDebugString), then the trace source output DOES go to the debug window. However, lines that write directly with OutputDebugString (such as in my simple example) DO NOT go to the debug window. Also, if I use a different TraceListener that writes to OutputDebugString (I got one from Ukadc.Diagnostics at Codeplex), that output DOES NOT go to the debug window.

One note about the Ukadc.Diagnostics trace listener… Ukadc.Diagnostics contains some trace listeners that allow for custom formatting of output (similar to the formatting that is available in log4net, NLog, and LAB). So, with “only” a dependency on Ukadc.Diagnostics one can use “standard” .NET diagnostic logging, but I can get some advanced features (like the output formatting) without becoming dependent on a possibly much larger platform. In this case, I could use the Ukadc.Diagnostics OutputDebugStringTraceListener to write logging output to the debug window in the same format (if desired, or a different format) as it would be if written to a file.

Note that I have seen these questions, but they did not provide a working solution:

Here and here

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-15T09:17:11+00:00Added an answer on May 15, 2026 at 9:17 am

    You had me going on this question for a while. No way! Way.

    Project > Properties > Debug tab, turn on the “Enable unmanaged code debugging” checkbox. Renamed to “Enable native code debugging” in later VS versions. With the unmanaged code debugging engine enabled, OutputDebugString() output is now properly intercepted and directed to the Output window.

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