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Asked: May 10, 20262026-05-10T19:38:04+00:00 2026-05-10T19:38:04+00:00

I am using CaptureMouse() during a drag and drop operation to make sure I

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I am using CaptureMouse() during a drag and drop operation to make sure I don’t miss the MouseUp event, but this seems to prevent any mouse events reaching any other objects on my Canvas. This means that my IsMouseOver based triggers don’t work, but I need them to indicate valid locations where the object can be dropped.

Am I doing this wrong, or is there a way of making sure everything on my Canvas still gets mouse events?

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  1. 2026-05-10T19:38:04+00:00Added an answer on May 10, 2026 at 7:38 pm

    Are the elements part of the SubTree of your canvas? or outside of the canvas? If they are within then you could probably use the Capture method that takes a CaptureMode.

    Mouse.Capture(elementToCapture, CaptureMode.SubTree); 

    Alternatively, you should look at the DragDrop class and consider using the Drop event instead?

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