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Home/ Questions/Q 8130463
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Editorial Team
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Editorial Team
Asked: June 6, 20262026-06-06T08:43:10+00:00 2026-06-06T08:43:10+00:00

I am using -drawRect for the first time in a custom UITableViewCell , and

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I am using -drawRect for the first time in a custom UITableViewCell, and I want to know how I could add 1px dropShadows to all of the text being drawn, and the image (self.image).

Thanks in advance.

- (void) drawRect:(CGRect) rect {

    CGContextRef context = UIGraphicsGetCurrentContext();
    [[UIColor clearColor] set];
    CGContextFillRect(context, rect);

    if (shouldDrawImage == YES) {
        CGContextDrawImage(context, CGRectMake(10, 10, 40, 40), self.image.CGImage);
    }

    CGContextDrawImage(context, CGRectMake(self.frame.size.width - 16, 0, 16, self.frame.size.height), [UIImage imageNamed:@"right_bar_including_holes"].CGImage);      
    NSString *authorName = [[self.info objectForKey:@"user"] objectForKey:@"full_name"];

    [RGB(219, 240, 73) set];

    CGSize maximumLabelSize = CGSizeMake(self.frame.size.width - 10 - 55 - 16,9999);
    CGSize authorsize = [authorName sizeWithFont:[UIFont boldSystemFontOfSize:15]
                                     constrainedToSize:maximumLabelSize 
                                         lineBreakMode:UILineBreakModeWordWrap]; 
    [authorName drawInRect:CGRectMake(60, 10, self.frame.size.width - 60, authorsize.height) withFont:[UIFont boldSystemFontOfSize:15]];

    [RGB(249,249,249) set];

    NSString *description = [self.info objectForKey:@"description"];
    CGSize descriptionSize = [description sizeWithFont:[UIFont systemFontOfSize:14] constrainedToSize:maximumLabelSize lineBreakMode:UILineBreakModeWordWrap];

    [description drawInRect:CGRectMake(60, authorsize.height + 15, descriptionSize.width, descriptionSize.height) withFont:[UIFont systemFontOfSize:14]];
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-06T08:43:15+00:00Added an answer on June 6, 2026 at 8:43 am

    Use:

    CGContextSaveGState(context);
    CGContextSetShadow(context, CGSizeMake(1,1),1);
    //draw text here
    CGContextRestoreGState(context);
    

    The first parameter is context, second parameter is offset, third parameter is blur.

    Quartz2d Docs on Shadows

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