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Home/ Questions/Q 7997601
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T15:00:06+00:00 2026-06-04T15:00:06+00:00

I am using ELCImagePickerController in my app and I don’t want to save the

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I am using ELCImagePickerController in my app and I don’t want to save the selected fullScreenImage to my array because if i selected 40 iPad images then that is not good.

I want to get data from UIImagePickerControllerReferenceURL instead of UIImagePickerControllerOriginalImage from the dict of method - (void)elcImagePickerController:(ELCImagePickerController *)picker didFinishPickingMediaWithInfo:(NSArray *)info.

I have tried:

NSDictionary *dict = [info objectAtIndex:count];            

NSData *data = [NSData dataWithContentsOfURL:[NSURL URLWithString:[NSString stringWithFormat:@"%@",[dict objectForKey:@"UIImagePickerControllerReferenceURL"]]]];//UIImagePNGRepresentation([UIImage imageWithContentsOfFile:[NSString stringWithFormat:@"%@",[dict objectForKey:@"UIImagePickerControllerReferenceURL"]]] );
        NSLog(@"length %d",[data length]);
        imageview.image = [UIImage imageWithData:data];

However, every time I am getting 0 bytes. I have tried with all the answers available in forum but no use.

Can anyone answer this please?

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  1. Editorial Team
    Editorial Team
    2026-06-04T15:00:07+00:00Added an answer on June 4, 2026 at 3:00 pm

    UIImagePickerControllerReferenceURL returns NSURL object not the string object. Please change your code to –

    NSData *data = [NSData dataWithContentsOfURL:[dict objectForKey:@"UIImagePickerControllerReferenceURL"]];
    NSLog(@"length %d",[data length]);
    imageview.image = [UIImage imageWithData:data];
    

    UIImagePickerControllerReferenceURL returns NSURL object for Assets Library, so you can get image as –

    ALAssetsLibrary *assetLibrary=[[ALAssetsLibrary alloc] init];
    [assetLibrary assetForURL:[[self.imagedata objectAtIndex:i] valueForKey:UIImagePickerControllerReferenceURL] resultBlock:^(ALAsset *asset) {
        ALAssetRepresentation *rep = [asset defaultRepresentation];
        Byte *buffer = (Byte*)malloc(rep.size);
        NSUInteger buffered = [rep getBytes:buffer fromOffset:0.0 length:rep.size error:nil];
        NSData *data = [NSData dataWithBytesNoCopy:buffer length:buffered freeWhenDone:YES];//this is NSData may be what you want
        [data writeToFile:photoFile atomically:YES];//you can save image later
    } failureBlock:^(NSError *err) {
        NSLog(@"Error: %@",[err localizedDescription]);
    }];
    

    Note: ALAssetsLibrary is deprecated in iOS 9.

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