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Home/ Questions/Q 6341985
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T20:08:56+00:00 2026-05-24T20:08:56+00:00

i am using flash CS4 for my flash projects. now how can i export

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i am using flash CS4 for my flash projects. now how can i export swf for Flash player 10.3 i have downloaded flashplayer_inc_playerglobal_051211.swc from http://www.bytearray.org/?p=3066
but i dont know how to use it. will you pls guide me.

Thanx.

by the response from George Profenza i have followed instruction from http://blog.kaourantin.net/?p=104 but when i publish swf for Flash Player 11 it opens following screen.

Is anybody have similar issue???????????

Pls help.
enter image description here

FlashPlayer11.xml

<?xml version="1.0" encoding="UTF-8"?>
    <players>
      <player id="FlashPlayer11" version="13" asversion="3">
       <name>Flash Player 11</name>
       <path builtin="true"/>
       <path platform="WIN">Device Central/adcdl.exe</path>
       <path platform="MAC">Device Central/adcdl</path>
       <playerDefinitionPath as2="$(UserConfig)/Classes/FP10;$(UserConfig)/Classes/FP9;$(UserConfig)/Classes/FP8;$(UserConfig)/Classes/FP7" as3="$(AppConfig)/ActionScript 3.0/FP11/playerglobal.swc" />
       <feature name="multiScreenPublish"               supported="true" />
       <feature name="mobileAuthoringIntegration"           supported="true" />
       <feature name="deviceSound"                  supported="false"/>
       <feature name="exportStreamingSound"         supported="true"/>
       <feature name="exportEventSound"             supported="true"/>
       <feature name="FSCommand2"                   supported="false"/>
       <feature name="gradient_linearRGB"           supported="true" />
       <feature name="gradient_overflow"            supported="true" />
       <feature name="shape_strokeHint"             supported="true" />
       <feature name="shape_cap"                supported="true" />
       <feature name="shape_join"               supported="true" />
       <feature name="shape_mitre"              supported="true" />
       <feature name="shape_scale"              supported="true" />
       <feature name="linkage_exportForActionscript"    supported="true" />
       <feature name="linkage_exportForRuntimeSharing"  supported="true" />
       <feature name="linkage_exportInFirstFrame"       supported="true" />
       <feature name="linkage_importForRuntimeSharing"  supported="true" />
       <feature name="linkage_importAndAddToCache"      supported="false" />
       <feature name="publish_localPlaybackSecurity"    supported="true" />
       <feature name="publish_hardwareAcceleration"     supported="true" />
       <feature name="symbol_blendMode"             supported="true" /> 
       <feature name="actionScript_documentClass"       supported="true" />
       <feature name="symbol_blendMode"             supported="true" />
       <feature name="filters"              supported="true" />
       <feature name="component_binding"            supported="true" />
       <feature name="component_schema"             supported="true" />
       <feature name="screens"              supported="true" />
       <feature name="video"                supported="true" />
       <feature name="deviceVideo"              supported="false"/>
       <feature name="accessibility"            supported="true" />
       <feature name="dynamic_text_kerning"         supported="true" />
       <feature name="static_text_charwidth_nondeviceFont"  supported="true" /> 
       <feature name="static_text_charwidth_deviceFont" supported="true" />
       <feature name="advanced_anti_alias_text"         supported="true" /> 
       <feature name="nine_slice_scaling"           supported="true" />
       <feature name="runtimeNumberMinMax"          supported="true" />
       <feature name="use8kSampleRate"                      supported="true" />
       <feature name="useDefineFont4ForDeviceText"          supported="true" />
       <feature name="useDefineFont4ForEmbeddedFonts"       supported="true" />
       <feature name="textLayoutFramework"       supported="true" />
       <encodingPresets>
            <preset uuid="da5cac1a-417a-4d86-b7f7-ef21010a5d7d"  name="FLV - Match Source Attributes (High Quality)" ext="flv" default="true"/>
        </encodingPresets>

       <testmenu> 
        <menu name="ID_testInFlash" default="true"/>
        <menu name="ID_testInDeviceCentral" />
       </testmenu>

       <debugmenu>
        <menu name="ID_debugtInFlash" default="true"/> 
        <menu name="ID_debugInDeviceCentral"/> 
      </debugmenu>


       </player>
    </players>

One new thing i find out when you debug movie it will export swf in flash player but when i tested following ActionScript code it displays incorrect details.

trace(Capabilities.version);
trace(Capabilities.playerType);

WIN 10,0,2,54
StandAlone

enter image description here

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-24T20:08:57+00:00Added an answer on May 24, 2026 at 8:08 pm

    First, What you downloaded off of the Adobe site is not Flash 10.3. There are new builds of Flash 11 on Labs.

    You will need more than the SWC and XML. You will also need to download and install the beta player. You will need to test in browser as the player in Flash Pro is integrated, and there is no standalone for FP11 yet.

    Most likely your DeviceCentral bug is due to the fact that Flash Player 11 is not supported (integrated) in CS4. This is the problem line in the player XML though it isn’t going to help you much, just more of an FYI:

    <player id="FlashPlayer11" version="13" asversion="3">
    

    Keep in mind that anything related to any beta software from Adobe or elsewhere will be difficult to find any support for. Once the release version of Flash Player 11 is available, you will most likely see a large number of release information, tutorials, etc from Adobe. This is just the nature of beta.

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