Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 198963
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 11, 20262026-05-11T16:58:57+00:00 2026-05-11T16:58:57+00:00

I am using joySetCapture with fChanged (4’th parameter) = true. I am getting the

  • 0

I am using joySetCapture with fChanged (4’th parameter) = true.

I am getting the messages only when position is changed, as I should.
However, I am not getting any message when a joystick button is pressed.

If I use fChanged = false, the wParam of the periodic messages is updated correctly.

How can I get messages only when either position or button is changed, without using periodic messages?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-11T16:58:57+00:00Added an answer on May 11, 2026 at 4:58 pm

    The documentation for joySetCapture says that if fChanged is true, then messages are only sent when the position changes by more than the threshold. Since it doesn’t mention the buttons, I would assume that it doesn’t send messages when buttons are pressed. This seems like poor design to me, but if that’s how it is, then you have to deal with it.

    Why don’t you want to use periodic polling messages? As long as you set the polling interval to something reasonable (such as 16 ms for a 60 Hz refresh rate), I can assure you that polling the joystick is NOT going to be the bottleneck in your application, so it’s not a question of performance. There’s no reason to set the polling interval to something really small, because the hardware simply doesn’t send out updates that fast, so you’d just be wasting cycles processing the same data.

    Finally, the multimedia joystick API is somewhat dated and has been superseded by DirectX. You should use DirectInput instead so that you can handle joysticks with more than 4 buttons or more than 2 axes. Furthermore, if you’re using Xbox 360 controllers, you should use the XInput library to process those.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Ask A Question

Stats

  • Questions 189k
  • Answers 189k
  • Best Answers 0
  • User 1
  • Popular
  • Answers
  • Editorial Team

    How to approach applying for a job at a company ...

    • 7 Answers
  • Editorial Team

    What is a programmer’s life like?

    • 5 Answers
  • Editorial Team

    How to handle personal stress caused by utterly incompetent and ...

    • 5 Answers
  • Editorial Team
    Editorial Team added an answer Try setting the testWhileIdle property to true when configuring your… May 12, 2026 at 5:51 pm
  • Editorial Team
    Editorial Team added an answer The documentation says that Error_Invalid_Size is the error when the… May 12, 2026 at 5:51 pm
  • Editorial Team
    Editorial Team added an answer It is generally accepted to store all datetime values in… May 12, 2026 at 5:51 pm

Related Questions

I am using joySetCapture with fChanged (4'th parameter) = true. I am getting the
I am using SQL Server 2005. I have a table with a text column
I am using LINQ to query a generic dictionary and then use the result
I am using Hibernate in a Java application to access my Database and it
I am using MSBuild to build my stuff. I want to use CruiseControl.net as

Trending Tags

analytics british company computer developers django employee employer english facebook french google interview javascript language life php programmer programs salary

Top Members

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.