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Home/ Questions/Q 6339441
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T19:38:59+00:00 2026-05-24T19:38:59+00:00

I am using MemoryStream as deep cloning in one of my methods. I call

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I am using MemoryStream as deep cloning in one of my methods. I call that method a few times, and I notice the more I call it the more it slows my program. Is there a way to clear the memory stream each time, when I stop using the memory stream?

    public static T DeepClone<T>(T obj)
    {
        using (var ms = new MemoryStream())
        {
            var formatter = new BinaryFormatter();
            formatter.Serialize(ms, obj);
            ms.Position = 0;

            return (T)formatter.Deserialize(ms);
        }
    }
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  1. Editorial Team
    Editorial Team
    2026-05-24T19:39:00+00:00Added an answer on May 24, 2026 at 7:39 pm

    The memorystream is Disposed at the end of the using statement every call. It may not be garbage collected until later however. I don’t think that potential memory use is your problem though. If you get noticable speed differences between calls, I think you must be serializing a more complicated object each time. If you ad a diagnostic statment such as

    Console.WriteLine("Serialized size "+ms.Position);
    

    after your call to Serialize(), will it report the same number every time, or increasing size? If the size increases, then you are serializing a larger object graph each time, and the slowdown is expected.

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