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Home/ Questions/Q 7748231
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T10:43:47+00:00 2026-06-01T10:43:47+00:00

I am using Metaio’s Creator to create an AR event and using a model

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I am using Metaio’s Creator to create an AR event and using a model the client purchased from TurboSquid.com. Everytime I try to convert the .3DS file to an .MD2 file I get an error that there are to many polygons.

Is there a program that can automatically convert the .3DS or .OBJ to an .MD2 without lowering the polygon count or automatically taking polygons out without risking the integrity of the model?

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  1. Editorial Team
    Editorial Team
    2026-06-01T10:43:49+00:00Added an answer on June 1, 2026 at 10:43 am

    If the model has too many polygons you can import it into a 3DCC-tool like Max, Maya or Blender and use their tools to reduce the polygon-count.
    For example using Blender 2.49 you can use the PolyReducer-Script, that preserves UV-Coordinates.

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