Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 773571
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 14, 20262026-05-14T18:59:11+00:00 2026-05-14T18:59:11+00:00

I am using pygame and livewires (though I don’t think that part is relevant

  • 0

I am using pygame and livewires (though I don’t think that part is relevant here) to create a game. I’ve got the game working, but I’m trying to make something akin to a title screen before the game starts. However, it doesn’t recognize when I try to make a new line appear. Here is what I have:

    begin_message=games.Message(value="""      Destroy the Bricks!\n
                                    In this game, you control a paddle,\n
                                    controlled by your mouse,\n
                                    and attempt to destroy all the rows of bricks.\n
                                    Careful though, you only have 1 life.\n
                                    Don't mess up! The game will start in\n
                                    5 seconds.""",
                            size=30,
                            x=games.screen.width/2,
                            y=games.screen.height/2,
                            lifetime=500,
                            color=color.white,
                            is_collideable=False)
games.screen.add(begin_message)

The message appears on the screen, but the newline doesn’t happen, so I can only read the first part of the message. Is there a way to make this message actually appear, or can I not use the ‘Message’ for this?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-14T18:59:12+00:00Added an answer on May 14, 2026 at 6:59 pm

    The livewires games.Message class cannot do this.

    Going through the source code for games.Message shows that it inherits from games.Text, which has a method _create_surface(). Finally, this calls pygame.font.Font.render() to draw the text to a surface. If you look at the documentation for render(), it states

    “The text can only be a single line:
    newline characters are not rendered.”

    As for how you’d do what you want, I’d suggest making several Message objects, one for each line. Then display them on the screen one after the other.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Using ASP.NET MVC there are situations (such as form submission) that may require a
Using TortoiseSVN against VisualSVN I delete a source file that I should not have
Using C#, I need a class called User that has a username, password, active
Using preview 4 of ASP.NET MVC Code like: <%= Html.CheckBox( myCheckBox, Click Here, True,
Using online interfaces to a version control system is a nice way to have
Using PyObjC , you can use Python to write Cocoa applications for OS X.
Using C# .NET 3.5 and WCF, I'm trying to write out some of the
Using C# and System.Data.SqlClient, is there a way to retrieve a list of parameters
Using VS2008, C#, .Net 2 and Winforms how can I make a regular Button
Using JDeveloper , I started developing a set of web pages for a project

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.