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Home/ Questions/Q 874213
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T11:04:15+00:00 2026-05-15T11:04:15+00:00

I am using serial port communications in my ASP.NET webform application: private bool sendSMS(int

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I am using serial port communications in my ASP.NET webform application:

private bool sendSMS(int portNo, string mobNo, string details)
{
    try
    {
        SerialPort SerialPort1 = new SerialPort();
        SerialPort1.PortName = "COM" + portNo.ToString();
        SerialPort1.BaudRate = 9600;
        SerialPort1.Parity = Parity.None;
        SerialPort1.DataBits = 8;
        SerialPort1.StopBits = StopBits.One;
        SerialPort1.RtsEnable = true;
        SerialPort1.DtrEnable = true;
        SerialPort1.Encoding.GetEncoder();
        SerialPort1.ReceivedBytesThreshold = 1;
        SerialPort1.NewLine = Environment.NewLine;
        SerialPort1.Open();
        SerialPort1.Write("AT" + SerialPort1.NewLine);
        Sleep(500);
        SerialPort1.Write("AT+CMGF=1" + SerialPort1.NewLine);
        Sleep(500);
        SerialPort1.Write("AT+CMGS=" + (char)34 + mobNo + (char)34 +
                                    SerialPort1.NewLine);
        Sleep(1000);
        SerialPort1.Write(details + (char)26);
        Sleep(2000);
        SerialPort1.Close();
    }
    catch
    {

    }
    return true;
}

This method works when I send in a single message… But when I want to send SMSes in bulk opening and closing port everytime is not a good idea… Is it possible to use a serial port like session in c#?

When I open a port I want it to be open for one hour and then if my time expires I want to close the port and open it the next time… Is it possible?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-15T11:04:16+00:00Added an answer on May 15, 2026 at 11:04 am

    You could create an object and in its constructor/initialization call SerialPort.Open() and implement IDisposable to call SerialPort.Close(). For the lifetime of the object, it’ll be open.

    Something a little more detailed is below (though definitely not a complete solution). The general idea is to encapsulate the port connection lifetime into the object lifetime so that when the object goes out of scope/use and gets cleaned by the GC then so does the port connection.

    @jrista makes a good point about needing to handle any error conditions. ErrorReceived will help with that, as well as ol’ fashioned error handling throughout this code where necessary.

    public class SerialPortConnection : IDisposable
    {
        private bool disposed;
        public SerialPort Port { get; protected set; }
    
        public SerialPortConnection(int portNo)
        {
            this.Initialize(portNo);
            this.Port.ErrorReceived += this.portError;
            this.Port.Open();
        }
    
        public void Initialize(int portNo)
        {
            this.Port = new SerialPort();
            this.Port.PortName = "COM" + portNo.ToString();
            /* snip */
            this.Port.Encoding.GetEncoder();
            this.Port.ReceivedBytesThreshold = 1;
            this.Port.NewLine = Environment.NewLine;
        }
    
        protected void portError(
            object sender,
            SerialErrorReceivedEventHandler args)
        {
            // Do whatever with the error, maybe need to reopen the socket.
        }
    
        protected virtual void Dispose(bool disposing)
        {
            if (!disposed)
            {
                if (disposing)
                {
                    this.Port.Close();
                    this.Port.Dispose(disposing);
                }
                this.disposed = true;
            }
        }
    
        public void Dispose()
        {
            this.Dispose(true);
        }
    }
    
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