I am using the following ASM routine to bubble sort an array. I want to know of the inefficiencies of my code:
.386
.model flat, c
option casemap:none
.code
public sample
sample PROC
;[ebp+0Ch]Length
;[ebp+08h]Array
push ebp
mov ebp, esp
push ecx
push edx
push esi
push eax
mov ecx,[ebp+0Ch]
mov esi,[ebp+08h]
_bubbleSort:
push ecx
push esi
cmp ecx,1
je _exitLoop
sub ecx,01h
_miniLoop:
push ecx
mov edx,DWORD PTR [esi+4]
cmp DWORD PTR [esi],edx
ja _swap
jmp _continueLoop
_swap:
lodsd
mov DWORD PTR [esi-4],edx
xchg DWORD PTR [esi],eax
jmp _skipIncrementESI
_continueLoop:
add esi,4
_skipIncrementESI:
pop ecx
loop _miniLoop
_exitLoop:
pop esi
pop ecx
loop _bubbleSort
pop eax
pop esi
pop edx
pop ecx
pop ebp
ret
sample ENDP
END
Basically I have two loops, as usual for the bubble sort algorithm. The value of ecx for the outer loop is 10, and for the inner loop it is [ecx-1]. I have tried the routine and it compiles and runs successfully, but I am not sure if it is efficient.
Several simple tips:
1) Try to minimize the number of conditional jumps, because they are very expensive. Unroll if possible.
2) Reorder instructions to minimize stalls because of data depencency:
3) Avoid old composite instructions (
dec,jnzpair is faster thanloopand is not bound toecxregister)It would be quite difficult to write assembly code that is faster than the code generated by optimizing C compiler, because you should consider lots of factors: size of data and instruction caches, alignments, pipeline, instruction timings. You can find some good documentation about this here. I especially recommend the first book: Optimizing software in C++