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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T06:33:47+00:00 2026-05-12T06:33:47+00:00

I am using the following code to create a compatible DC: m_pDC=new CDC(); VERIFY(m_pDC->CreateCompatibleDC(sampleDC);

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I am using the following code to create a compatible DC:

m_pDC=new CDC();
VERIFY(m_pDC->CreateCompatibleDC(sampleDC);
CBitmap bitmap; 
if (bitmap.CreateCompatibleBitmap(sampleDC, rect.Width(), rect.Height()))
{
   m_pOldBitmap = m_pDC->SelectObject(&bitmap);
}

My question is does CDC CBitmap occupied memory ?
If it is using memory, why does it get bad result when rect.width and rect.height are large. (There are enough memory).
Someone said it is using memory on video card. Is it true. I am not very sure about it.

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  1. Editorial Team
    Editorial Team
    2026-05-12T06:33:47+00:00Added an answer on May 12, 2026 at 6:33 am

    Memory in CreateCompatibleBitmap are allocated from a system-wide pool that’s typically limited to about 200 Megabytes on 32-bit versions of Windows.

    Since WinNT4.0 CreateBitmap() API allocates the bitmap in kernel-mode paged memory. In WinNT4 it was impossible to create bitmaps greater than 48 MB.

    What was your limit?

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