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Home/ Questions/Q 6900389
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T07:32:25+00:00 2026-05-27T07:32:25+00:00

I am using the following method, and express a sound effect in cocos2d. [[SimpleAudioEngine

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I am using the following method, and express a sound effect in cocos2d.

[[SimpleAudioEngine sharedEngine] playBackgroundMusic:@"BackGround.m4a"];

But sound volume of BackgroundMusic is too small.

so, is there a way that adjust a sound volume?

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  1. Editorial Team
    Editorial Team
    2026-05-27T07:32:25+00:00Added an answer on May 27, 2026 at 7:32 am

    The backgroundMusicVolume property of the SimpleAudioEngine class can be used for this.

    - (float) backgroundMusicVolume [read, write, assign]
    
       //Background music volume. Range is 0.0f to 1.0f. This will only have an effect if willPlayBackgroundMusic returns YES
    
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