Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 9065211
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 16, 20262026-06-16T16:26:44+00:00 2026-06-16T16:26:44+00:00

I am using using JavaScript library Kinetic.js for HTML5 canvas. Here is the method

  • 0

I am using using JavaScript library Kinetic.js for HTML5 canvas.
Here is the method stage.get() to get objects from stage (canvas). I have assigned the id’s or class names to each object

if I get the object by id var obj = stage.get('#obj_id') it works but If try to get the multiple objects by class name var objs = stage.get('.obj_class_name') it returns an empty [] object

How I can get multiple objects from stage .

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-16T16:26:45+00:00Added an answer on June 16, 2026 at 4:26 pm

    well, you could just do .getChildren() to get all children, then iterate through the array with a loop and a condition to add a new array you created.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm working on a HTML5 canvas game using a JavaScript library called Propulsionjs.com. The
Im using the Prototype Javascript Library's Window class to create pop up windows in
I want to add images on canvas by using library Kinetic.js The images are
I using JavaScript JSON library to parse JSON encoded array, received via POST. Here
I am trying to add image on a canvas and using Kinetic.js library but
I'm creating a graph using flot javascript library. I have enabled clickable event and
Hey guys I am using the javascript ContentFlow library found HERE . I am
I am using the javascript library d3.js ( http://d3js.org/ ) to create canvas data
I'm using a javascript library to visualize rrdtool data and using rrdtool xport to
i am using jsGantt javascript library for showing gantt charts in html . now

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.