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Home/ Questions/Q 7988519
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T12:28:35+00:00 2026-06-04T12:28:35+00:00

I am using wglUseFontBitmaps() to create display lists of a font and then glListBase,

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I am using wglUseFontBitmaps() to create display lists of a font and then glListBase, glCallLists to display some text in OpenGL.
But the glRotate() and glTranslate() functions don’t affect the text’s position.
How can I rotate the text or change its position?

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  1. Editorial Team
    Editorial Team
    2026-06-04T12:28:37+00:00Added an answer on June 4, 2026 at 12:28 pm

    You can’t transform OpenGL bitmaps. Period. The only thing you can move around, affected by the transformation pipeline, is the starting position set using glRasterPos.

    glRasterPos effectively sends sort of a “vertex” that gets transformed by the modelview and projection, however the effecting viewport position is just the start position of the following bitmap drawing.

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