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Home/ Questions/Q 6843179
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T00:12:51+00:00 2026-05-27T00:12:51+00:00

I am using Xcode 4.2 and have a UIViewController representing one of the scenes.

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I am using Xcode 4.2 and have a UIViewController representing one of the scenes.

In it, inside viewWillAppear i have

[NSTimer scheduledTimerWithTimeInterval: FramesPerSecond target:self 
selector:@selector(gameLoop) userInfo:nil repeats:YES];

Inside gameLoop method, i have

[[self view] setNeedsDisplay];

Problem:

drawRect method is not being called (As i understand it it should be called from setNeedsDisplay

Question:

  • Is it possible to define drawRect method inside a UIViewController class and is so how should one declare it? It is called on a UIView as i understand it.
  • If is it not possible, how would you address the situation using Xcode 4.2?
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  1. Editorial Team
    Editorial Team
    2026-05-27T00:12:52+00:00Added an answer on May 27, 2026 at 12:12 am

    No. You would need to subclass the UIView that the UIViewController controls.

    (As a side note, timers aren’t great for game loops because you don’t get totally predictable timing.)

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