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Home/ Questions/Q 4336318
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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T10:47:26+00:00 2026-05-21T10:47:26+00:00

I am very new to CMake. In fact, I am trying it through Kdevelop4

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I am very new to CMake. In fact, I am trying it through Kdevelop4 widh C++.

I have the habit of creating subdirs for every namespace I create, even if all the sources must be compiled and linked into a single executable. Well, when i create a directory under kdevelop, it updates CMakeLists.txt with a add_subdirectory command and creates a new CMakeLists.txt under it, but that alone does not add the sources under it to the compilation list.

I have the root CMakeLists.txt as follows:


project(gear2d)

add_executable(gear2d object.cc main.cc)

add_subdirectory(component)

Under component/ I have the sources I want to be compiled and linked to produce the gear2d executables. How can I accomplish that?

CMake FAQ have this entry but if thats the answer I’d rather stay with plain Makefiles.

Is there a way of doing this?

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  1. Editorial Team
    Editorial Team
    2026-05-21T10:47:27+00:00Added an answer on May 21, 2026 at 10:47 am

    Adding a subdirectory does not do much more than specify to CMake that it should enter the directory and look for another CMakeLists.txt there. You still need to create a library with the source files with add_library and link it to your executable with target_link_libraries. Something like the following:

    In the subdir CMakeLists.txt

    set( component_SOURCES ... ) # Add the source-files for the component here
    # Optionally you can use file glob (uncomment the next line)
    # file( GLOB component_SOURCES *.cpp )below
    
    add_library( component ${component_SOURCES} )
    

    Top-dir CMakeLists.txt

    project( gear2d )
    add_subdirectory( component )
    add_executable( gear2d object.cc main.cc )
    target_link_libraries( gear2d component )
    
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