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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T01:41:54+00:00 2026-05-20T01:41:54+00:00

I am wondering about different solutions to easily compile my cross-platform application for both

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I am wondering about different solutions to easily compile my cross-platform application for both windows and unix.

Right now I am using a makefile on Ubuntu, but before my codebase grows larger I’d like to perform the steps necessary to compile it on Windows, and then continue doing so regularly to see that it still works.

I’d preferably not contaminate my SVN codebase repository with multiple “makefile” solutions, such as VC++ solutions and so on, I’d like a more automatic way. I tried using mingw with make for windows, but it seems my secondexpansion awesomeness doesn’t work on the Windows version (or something like that). It wouldn’t compile, and also complained about _winNT or something like that not being defined.

How should I prepare my codebase for cross-platform easy compiling? Things like buildtools, perhaps autogenerate VS file from makefile, or something similar. Some preprocessor magic in a stdinc file perhaps?

Thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-20T01:41:55+00:00Added an answer on May 20, 2026 at 1:41 am

    I will point you to CMake which is used by high-profile projects, such as MySQL, KDE, or Compiz.

    It has the ability to generate native build files for the target system, such as Makefiles for Unix-based platforms, and Visual C++ project and solution files for Windows.

    In order to deal with platform differences, I invite you to see my previous post on this subject: C++: Platform dependent types – best pattern

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