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Home/ Questions/Q 6890195
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T06:15:03+00:00 2026-05-27T06:15:03+00:00

I am working on a Core Audio app using Audio Units. Performance is important

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I am working on a Core Audio app using Audio Units. Performance is important with render callbacks occurring tens of thousands of times per second. I already know that the processor isn’t perfectly emulated in the simulator (mach_timebase_info in the sim returns numerators and denominators which match values from my laptop’s Core 2 Duo chip), so it’s reasonable to expect the performance to be different too.

  • Should I expect the Simulator to run slower or faster than an iPad 2?
  • Does the simulator emulate a dual core A5, or the old single core chip from the iPad 1? (Device lists only iPad, iPhone and retina iPhone)
  • Does it (horror) just expose whatever chip is in my computer to iOS, meaning I could have as many cores as my host computer available to my simulated app?

Obviously I do my testing and profiling on the iPad itself. However, for those moments when I’m on a plane, or coding in my lunch break, or my wife is watching Netflix and I can’t use the iPad, I’d like to know whether I’m getting optimistic or pessimistic performance from the simulator.

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  1. Editorial Team
    Editorial Team
    2026-05-27T06:15:04+00:00Added an answer on May 27, 2026 at 6:15 am

    In my experience the simulator is faster than the device (varies accordingly to your processor). And since the binary is built on the architecture of your processor my guess would be that it directly exposes the host’s processors (but i can’t confirm it).

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