I am working on a Cross-Platform open-source project. My application is going to support Android, iOS, MAC OS X, Windows and Linux.
The first idea is to use the following code:
Environment.OSVersion.Platform
But it is not enough since I cannot cover iOS and Android. I think it is better to check the OS base and version to decide on the OS type. e.g. iOS is a UNIX-based operating system. so I can check the Version or some other properties to make sure it is iOS.
Since I do not have access to Android or iOS and my search was not successful, I need your help to get these versions for each OS.
Sincerely yours,
Peyman Mortazavi
How about this?
And perhaps:
Those will I suppose only work on MonoTouch or Mono for Android, but you could use the same approach. Either that or rely on correct #define values for your build platform.