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Home/ Questions/Q 7807641
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Editorial Team
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Editorial Team
Asked: June 2, 20262026-06-02T02:54:41+00:00 2026-06-02T02:54:41+00:00

I am working on a Mac OS X project. I am using Mono Mac.

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I am working on a Mac OS X project. I am using Mono Mac. I want to simulate a keyboard key press and mouse key press and move just similar to the approach we were using in Windows forms ([DllImport(“user32.dll”)] ….)

I found some Obj-C solution but I cannot port it to Mono Mac.
Some of them are in this stack link:
Set the mouse location

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  1. Editorial Team
    Editorial Team
    2026-06-02T02:54:43+00:00Added an answer on June 2, 2026 at 2:54 am

    I my self found the answer! You need to P/Invoke the required classes in the ObjC (in the CoreGraphics) which you can easily do this in Mono as the following code demonstrates:

    [DllImport(Constants.CoreGraphicsLibrary)]
    

    Regards,
    Peyman Mortazavi

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