I am working on a multithreaded program using C++ and Boost. I am using a helper thread to eagerly initialize a resource asynchronously. If I detach the thread and all references to the thread go out of scope, have I leaked any resources? Or does the thread clean-up after itself (i.e. it’s stack and any other system resources needed for the itself)?
From what I can see in the docs (and what I recall from pthreads 8 years ago), there’s not explicit “destory thread” call that needs to be made.
I would like the thread to execute asynchronously and when it comes time to use the resource, I will check if an error has occured. The rough bit of code would look something like:
//Assume this won't get called frequently enough that next_resource won't get promoted
//before the thread finishes.
PromoteResource() {
current_resource_ptr = next_resource_ptr;
next_resource_ptr.reset(new Resource());
callable = bind(Resource::Initialize, next_resource); //not correct syntax, but I hope it's clear
boost::thread t(callable);
t.start();
}
Of course–I understand that normal memory-handling problems still exist (forget to delete, bad exception handling, etc)… I just need confirmation that the thread itself isn’t a “leak”.
Edit: A point of clarification, I want to make sure this isn’t technically a leak:
void Run() {
sleep(10 seconds);
}
void DoSomething(...) {
thread t(Run);
t.run();
} //thread detaches, will clean itself up--the thread itself isn't a 'leak'?
I’m fairly certain everything is cleaned up after 10 seconds-ish, but I want to be absolutely certain.
The thread’s stack gets cleaned up when it exits, but not anything else. This means that anything it allocated on the heap or anywhere else (in pre-existing data structures, for example) will get left when it quits.
Additionally any OS-level objects (file handle, socket etc) will be left lying around (unless you’re using a wrapper object which closes them in its destructor).
But programs which frequently create / destroy threads should probably mostly free everything that they allocate in the same thread as it’s the only way of keeping the programmer sane.