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Home/ Questions/Q 3341710
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T00:45:15+00:00 2026-05-18T00:45:15+00:00

I am working on a program that downloads images from a URL to a

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I am working on a program that downloads images from a URL to a bitmapimageand displays it. Next I try to save the bitmapimage to the harddrive using jpegbitmapencoder. The file is successfully created but the actual jpeg image is empty or 1 black pixel.

public Guid SavePhoto(string istrImagePath)
{
    ImagePath = istrImagePath;

    BitmapImage objImage = new BitmapImage(
        new Uri(istrImagePath, UriKind.RelativeOrAbsolute));
    PictureDisplayed.Source = objImage;
    savedCreationObject = objImage;

    Guid photoID = System.Guid.NewGuid();
    string photolocation = photoID.ToString() + ".jpg";  //file name

    JpegBitmapEncoder encoder = new JpegBitmapEncoder();
    encoder.Frames.Add(BitmapFrame.Create(objImage));

    using (FileStream filestream = new FileStream(photolocation, FileMode.Create))
    {
        encoder.Save(filestream);
    }

    return photoID;
}

This is the function that saves and displays the photo. The photo is displayed correctly but again when it is saved I get an empty jpeg or 1 black pixel.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-18T00:45:15+00:00Added an answer on May 18, 2026 at 12:45 am

    When you create your BitmapImage from a Uri, time is required to download the image.

    If you check the following property, the value will likely be TRUE

    objImage.IsDownloading
    

    As such, you much attach a listener to the DownloadCompleted event handler and move all processing to that EventHandler.

    objImage.DownloadCompleted += objImage_DownloadCompleted;
    

    Where that handler will look something like:

    private void objImage_DownloadCompleted(object sender, EventArgs e)
    {
      JpegBitmapEncoder encoder = new JpegBitmapEncoder();
      Guid photoID = System.Guid.NewGuid();
      String photolocation = photoID.ToString() + ".jpg";  //file name 
    
      encoder.Frames.Add(BitmapFrame.Create((BitmapImage)sender));
    
      using (var filestream = new FileStream(photolocation, FileMode.Create))
        encoder.Save(filestream);
    } 
    

    You will likely also want to add another EventHandler for DownloadFailed in order to gracefully handle any error cases.

    Edit

    Added full sample class based on Ben’s comment:

    public partial class MainWindow : Window
    {
      public MainWindow()
      {
        InitializeComponent();
    
        SavePhoto("http://www.google.ca/intl/en_com/images/srpr/logo1w.png");
      }
    
      public void SavePhoto(string istrImagePath)
      {
        BitmapImage objImage = new BitmapImage(new Uri(istrImagePath, UriKind.RelativeOrAbsolute));
    
        objImage.DownloadCompleted += objImage_DownloadCompleted;
      }
    
      private void objImage_DownloadCompleted(object sender, EventArgs e)
      {
        JpegBitmapEncoder encoder = new JpegBitmapEncoder();
        Guid photoID = System.Guid.NewGuid();
        String photolocation = photoID.ToString() + ".jpg";  //file name 
    
        encoder.Frames.Add(BitmapFrame.Create((BitmapImage)sender));
    
        using (var filestream = new FileStream(photolocation, FileMode.Create))
          encoder.Save(filestream);
      } 
    }
    
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