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Home/ Questions/Q 8745745
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T12:05:04+00:00 2026-06-13T12:05:04+00:00

I am working on a project where I have various custom objects. These custom

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I am working on a project where I have various custom objects. These custom objects (some of which work with nested mutable arrays) need to be saved into a file / or files. What would be the best approach to doing so? Should I create a load & save file manager or would it be a better idea to let each object handle that?

Thank you for your time.

— Steven

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  1. Editorial Team
    Editorial Team
    2026-06-13T12:05:05+00:00Added an answer on June 13, 2026 at 12:05 pm

    Implement NSCoding protocol for you class:

    NSString * const kMyArray = @"myString";
    NSString * const kMyBool = @"myBool";
    
    - (void)encodeWithCoder:(NSCoder *)coder
    {
        [coder encodeObject:_myArray forKey:kMyArray];
        [coder encodeBool:_myBool forKey:kMyBool];
        //...
    }
    
    - (id)initWithCoder:(NSCoder *)coder
    {
        self = [super init];
        if (self) {
            _myArray = [coder decodeObjectForKey:kMyArray];
            _myBool = [coder decodeBoolForKey:kMyBool];
            //...
        }
        return self;
    }
    

    Which allows you to save and load data with NSKeyedArchiver:

    //saving collection of Class<NSCoding> objects
    NSString *documentsDirectory = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES)[0];
    NSString *path = [documentsDirectory stringByAppendingPathComponent:@"data.plist"];
    BOOL success = [NSKeyedArchiver archiveRootObject:_collection toFile:path];
    
    //loading
    NSData *data = [[NSData alloc] initWithContentsOfFile:path];
    if (data) _collection = [NSKeyedUnarchiver unarchiveObjectWithData:data];
    
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