Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 611913
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T17:50:09+00:00 2026-05-13T17:50:09+00:00

I am working on a project where I will have to regularly justify and

  • 0

I am working on a project where I will have to regularly justify and explain my code and design decisions to team members who are not directly involved in the same area of the project as I am.

How can I best explain my technical design decisions to team members in a different location? Are code walkthroughs worth the time for team members not directly involved, or would written explanations and annotated code be better? If I do decide to heavily comment my code to explain design decisions, then should I do that in a separate copy of the code?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T17:50:09+00:00Added an answer on May 13, 2026 at 5:50 pm

    I like simple diagrams drawn by hand for design explanations. But you have to keep it really simple, don’t overload it with full architecture diagrams and every little detail. Talking your colleagues around the diagram will make it a good discussion and if they ask questions about it the time is worth so much more than a speech of your own.

    When it comes to documenting the code, I’m a huge fan of Clean Code. If you are carefully naming everything you should only drop a line of comment if there really is a design decision behind the code that made you choose an uncommon way. I generally avoid lots of documentation (like javadoc) in my code.

    Here’s what I do:

    • keep methods simple
    • 1 level of detail in your methods
    • good names for variables, methods, classes

    I also try to avoid the hackery stuff in my code. If you need to explain a single line in your code, because you used the fanciest and shortest way to do things, you probably drive The Next Developer crazy.

    And, the big thing: Provide test cases (maybe unit tests) for your code, so other developers can run them, see what happen and actually see how your code was intended to be used. I think having test cases as a way to document your code is a really nice way for other developers to get used to your code. Same rules apply to test cases than to your code: Make it clean.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm working on a project that will have a single table holding lots and
I'm working on a SaaS project that will have each customer having an instance
I've started working on a little ruby project that will have sample implementations of
Hello Ruby/Rails/Merb developers! Im currently working on a web project that will have a
I'm working on a project which will end up have a lot of application
For a project I'm working on I will have multiple servers and lots of
I'm working on a large project (for me) which will have many classes and
I have a small project that I will be working on shortly that collects
I working on the project now which will have massive multilevel menu - to
I'm working on a project which will have millions of small mp3 files that

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.