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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T00:44:42+00:00 2026-05-22T00:44:42+00:00

I am working on a small game where prizes are awarded based on a

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I am working on a small game where prizes are awarded based on a random number. So when a mission is completed and the reward has to be handed out, I want to randomly generate the prize. Currently I am getting a random number between 1 and 500 and then using a giant nested if-else statement to assign the prize based on the result. It is obvious to me that this is the wrong way to do this, however I am not sure what other way this may be done.

Any suggestions?

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  1. Editorial Team
    Editorial Team
    2026-05-22T00:44:42+00:00Added an answer on May 22, 2026 at 12:44 am

    You can just use a prize array to hold your prices, use the random value as index into the array to pick a prize.

    var prizes = new Prize[500];
    //fill prizes
    //randomly select index within prize array
    

    If there are gaps or only a few numbers win anything, use a dictionary mapping from an integer to a prize ( or nothing if they key doesn’t exist) instead.

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