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Home/ Questions/Q 7715781
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T02:28:22+00:00 2026-06-01T02:28:22+00:00

I am working on a small starling based project and i need something as

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I am working on a small starling based project and i need something as simple as a particle effect explosion.

I have the starling particle extension installed and have found plenty good tutorials to implement particle effects and found it works like a charm.

They all point to this brilliant particle effect generator: http://onebyonedesign.com/flash/particleeditor/

The problem is i can’t make something that even remotely looks like an explosion. What am i doing wrong?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-01T02:28:24+00:00Added an answer on June 1, 2026 at 2:28 am

    You just need to spend more time experimenting. Here is a config for that particle editor that is fairly close to the effect you want. Save this into a .pex file and load it into that editor, you’ll see. You can then tweak it more from there so it should at least be a good start:

    <particleEmitterConfig>
      <texture name="texture.png"/>
      <sourcePosition x="300.00" y="300.00"/>
      <sourcePositionVariance x="0.00" y="0.00"/>
      <speed value="500"/>
      <speedVariance value="283.33"/>
      <particleLifeSpan value="1.74"/>
      <particleLifespanVariance value="4.2"/>
      <angle value="0"/>
      <angleVariance value="360"/>
      <gravity x="0.00" y="0.00"/>
      <radialAcceleration value="0.00"/>
      <tangentialAcceleration value="5.88"/>
      <radialAccelVariance value="0.00"/>
      <tangentialAccelVariance value="0.00"/>
      <startColor red="1.00" green="0.31" blue="0.00" alpha="0.62"/>
      <startColorVariance red="0.00" green="0.00" blue="0.00" alpha="0.00"/>
      <finishColor red="1.00" green="0.31" blue="0.00" alpha="0.00"/>
      <finishColorVariance red="0.00" green="0.00" blue="0.00" alpha="0.00"/>
      <maxParticles value="471.12"/>
      <startParticleSize value="70"/>
      <startParticleSizeVariance value="70"/>
      <finishParticleSize value="0"/>
      <FinishParticleSizeVariance value="5.00"/>
      <duration value="-1.00"/>
      <emitterType value="0"/>
      <maxRadius value="51.28"/>
      <maxRadiusVariance value="0.00"/>
      <minRadius value="0"/>
      <rotatePerSecond value="72"/>
      <rotatePerSecondVariance value="66.98"/>
      <blendFuncSource value="770"/>
      <blendFuncDestination value="1"/>
      <rotationStart value="0.00"/>
      <rotationStartVariance value="0.00"/>
      <rotationEnd value="0.00"/>
      <rotationEndVariance value="0.00"/>
    </particleEmitterConfig>
    
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