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Home/ Questions/Q 693601
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T02:46:15+00:00 2026-05-14T02:46:15+00:00

I am working on a UDP server built with boost::asio and I started from

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I am working on a UDP server built with boost::asio and I started from the tutorial customizing to my needs. When I call socket.receive_from(boost::asio::buffer(buf), remote, 0, error); it fills my buffer with data from the packet, but, if my understanding is correct, it drops any data that won’t fit in the buffer. Subsequent calls to receive_from will receive the next datagram available, so it looks to me like there is some loss of data without even a notice. Am I understanding this the wrong way?

I tried reading over and over the boost::asio documentation, but I didn’t manage to find clues as to how I am supposed to do this the right way. What I’d like to do is reading a certain amount of data so that I can process it; if reading an entire datagram is the only way, I can manage that, but then how can I be sure not to lose the data I am receiving? What buffer size should I use to be sure? Is there any way to tell that my buffer is too small and I’m losing information?

I have to assume that I may be receiving huge datagrams by design.

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  1. Editorial Team
    Editorial Team
    2026-05-14T02:46:15+00:00Added an answer on May 14, 2026 at 2:46 am

    This is not specific to boost; it’s just how datagram sockets work. You have to specify the buffer size, and if the packet doesn’t fit into the buffer, then it will be truncated and there is no way to recover the lost information.

    For example, the SNMP protocol specifies that:

    An implementation of this protocol need not accept messages whose length exceeds 484 octets. However, it is recommended that implementations support larger datagrams whenever feasible.

    In short: you have to take it into account when designing your communication protocol that datagrams may be lost, or they may be truncated beyond some specified size.

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