i am working on an assignment where i am asked to implement a linked list in c++. so far everything is working great except for when i am creating a new list. in my method create_list(). after i assign content and an id number to my Field and try to call GetNext() i get an error saying: Request for member 'GetNext()' in 'Node' which is a non-class type '*Field'. I’m still new to the C++ syntax and object oriented programming. What am I doing wrong? I thought by using the line Field *Node = new Field(SIZE, EMPTY); that my variable Node would be of class type Field…?
#include <iostream>
#include <ctype.h>
using namespace std;
typedef enum { EMPTY, OCCUPIED } FIELDTYPE;
// Gameboard Size
int SIZE;
class Field {
private:
int _SquareNum;
FIELDTYPE _Content;
Field* _Next;
public:
// Constructor
Field() { }
// Overload Constructor
Field(int SquareNum, FIELDTYPE Entry) { _SquareNum = SquareNum; _Content = Entry; }
// Get the next node in the linked list
Field* GetNext() { return _Next; }
// Set the next node in the linked list
void SetNext(Field *Next) { _Next = Next; }
// Get the content within the linked list
FIELDTYPE GetContent() { return _Content; }
// Set the content in the linked list
void SetContent(FIELDTYPE Content) { _Content = Content; }
// Get square / location
int GetLocation() { return _SquareNum; }
// Print the content
void Print() {
switch (_Content) {
case OCCUPIED:
cout << "Field " << _SquareNum << ":\tOccupied\n";
break;
default:
cout << "Field " << _SquareNum << ":\tEmpty\n";
break;
}
}
}*Gameboard;
here is my create_list() method:
void create_list()
{
int Element;
cout << "Enter the size of the board: ";
cin >> SIZE;
for(Element = SIZE; Element > 0; Element--){
Field *Node = new Field(SIZE, EMPTY);
Node.GetNext() = Gameboard; // line where the error is
Gameboard = Node;
}
}
No in the declaration
Node is of type pointer to Field.
The fix is simple if you have a pointer to a class and you want to access a member of that class use
->.I think your code has other errors, and I don’t think that even with this ‘fix’ it’s going to work. Probably what you really want is