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Home/ Questions/Q 8083183
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Editorial Team
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Editorial Team
Asked: June 5, 20262026-06-05T17:22:49+00:00 2026-06-05T17:22:49+00:00

I am working on learning in-app billing but I am having a problem with

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I am working on learning in-app billing but I am having a problem with the google’s in-app billing example, the Dungeon one.

I have already set up the application, added my public key, and changed the API_VERSION to 1 in the makeRequestBundle().

I have already exported and signed the application and uploaded it onto Google Play and saved it as a draft with a few pictures and activated the apk. I also added both the sword_001 and potion_001 as published in-app purchases!

Next I installed the signed app onto my phone but when I try to purchase either the sword or the potion I get an Item unavailable error

The item you requested is not available for purchase.

I even tried on a different device to make sure it wasn’t because developer’s can’t purchase their own products, and I get the same message on both devices.

What have I missed?

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  1. Editorial Team
    Editorial Team
    2026-06-05T17:22:51+00:00Added an answer on June 5, 2026 at 5:22 pm

    Well I found a solution to my problem. I wasn’t able to get Google’s in app purchasing example to work but I was able to get this InApp Billing Tutorial to work using the steps I mentioned in my original post.

    If nothing else this may be helpful to someone to see all of the steps that need to be done to test one of the in-app billing examples.

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