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Home/ Questions/Q 7548667
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T09:45:27+00:00 2026-05-30T09:45:27+00:00

I am working on my first iPhone game and am wondering how to return

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I am working on my first iPhone game and am wondering how to return a value from a function when this first function calls a second function? The functions returns bools.

Here is some sample code:

// This is sample calls to inrect functions:
[menuButton inrect:point] // Calls the first function which calls second function
[menuButton inrect:point:0.5] // No problem because calls the second function directly

Here are functions:

- (BOOL) inrect:(CGPoint)_point{
    [self inrect:_point:0]; //call second function with offset of 0
    return 0; //How do I return the value of the above call?
}

- (BOOL) inrect:(CGPoint)_point:(float)offset{
    if (_point > 0 && offset > 1) {
        return YES;
    }
    if (_point < 0 && offset < 1) {
        return YES;
    }   
    return NO;
}

There is no problem when I call the second function directly, but when calling the first function, which in turns calls the second function, how do I properly return the value of the second function back to the first function so it can return it to where it was called from.

Thanks

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-30T09:45:28+00:00Added an answer on May 30, 2026 at 9:45 am

    I’m not sure I’m getting you. Just return it:

    return [self inrect:_point:0];
    
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