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Editorial Team
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Editorial Team
Asked: June 3, 20262026-06-03T22:22:49+00:00 2026-06-03T22:22:49+00:00

I am working with a globally distributed development team that has to download builds

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I am working with a globally distributed development team that has to download builds of our software across geographies and oceans. Our build output is GBs in size and takes a while for developers in China to acquire the content from our servers in the US.

What can my team do to help make this process faster? I have some ideas (mirrors, only downloading delta changes, P2P), but would love some insight into how other teams have solved this problem.

Thanks!

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  1. Editorial Team
    Editorial Team
    2026-06-03T22:22:55+00:00Added an answer on June 3, 2026 at 10:22 pm

    The best way is using a proxy server. TFS does it very well with out-of-the-box proxy service.

    TFS Proxy

    You can consider publishing your artifacts on mirrored FTP or use a 3rd party proxy solution such as
    WinGate.

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