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Home/ Questions/Q 6804749
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T19:30:15+00:00 2026-05-26T19:30:15+00:00

I am working with multi-touch in order to allow a pinching action on an

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I am working with multi-touch in order to allow a pinching action on an item. I have a DispatchTimer looping through a set of images, and when I pinch, I change out the current Image control (which I extended) so that it appears you are pinching the animation.

I have done all sorts of optimization, but I just cannot figure out why the animations freeze or get really slow while my fingers are moving on the screen. Even when I disabled everything but the image animation, moving my fingers still causes the same issue.

Also, when I have multiple animations using DispatchTimer, pinching on one of them freezes the rest. Is there something that I am missing? Why does the entire UI seem to freeze while I am touching on the screen?

My manipulation event that freezes the UI.

private void _ManipulationDelta(object sender, ManipulationDeltaEventArgs e)
{
    if (e.Manipulators.Count() < 2) return;

    e.Handled = true;
    return;
}

Update: I find that the UI freezes even when an empty event handler is attached to the ManipulationDelta event and Manipulation is turned on.

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  1. Editorial Team
    Editorial Team
    2026-05-26T19:30:16+00:00Added an answer on May 26, 2026 at 7:30 pm

    Solved this by optimizing my code outside of the Manipulation handler.

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