Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 177245
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 11, 20262026-05-11T14:01:16+00:00 2026-05-11T14:01:16+00:00

I am writing a library in C++ and have some functions that work with

  • 0

I am writing a library in C++ and have some functions that work with modules. An example would look like this:

void connect(Module *a, Module *b); 

The problem is, that it would be sometimes handy if the function accepted also references (some of the Modules may be allocated on the stack and some on the heap and all the &s and *s get boring and messy soon).

Now I have inlined function that takes references, turns them into pointers and calls the original function.

inline void connect(Module &a, Module &b){     connect(&a, &b); } 

I don’t like this solution much, because for a few more functions it makes a lot of code to write, read, compile, …

Another thing that was thinking about is adding Module::operator Module *() that would hust return this.

What are your thoughts on this? Isn’t there any potential for epic failure that I missed?

Thanks.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. 2026-05-11T14:01:16+00:00Added an answer on May 11, 2026 at 2:01 pm

    Why not just call the function with

    connect(&a, &b); 

    like in your inline function, whenever you have to call it with references? This makes it very clear that the function takes pointers, and that a and b are not pointers. You only have to type two more characters.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Writing something like this using the loki library , typedef Functor<void> BitButtonPushHandler; throws a
I'm learning C# by writing a home library manager. I have a BookController that
I'm writing some data acquisition software and need a gui plotting library that is
I'm writing a small library where I'm writing some interfaces that takes a MailMessage
Let's say that I'm writing a library in C# and I don't know who
I am writing a C library that reads a file into memory. It skips
I am writing a .NET library that for various reasons cannot be registered in
I'm writing a C++ static library that needs to be shared among several applications,
I am writing C# code that call a C library and something it is
I am writing a library where I need to use some constant integers. I

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.