I am writing a program using threads in c++ in linux.
Currently, I am just keeping an array of threads, and every time one second has elapsed, I check to see which have finished, and restart them. Is this bad? I need to keep this program running for a long time. As it is now, I am getting a code 11 after so many loops of restarting threads (the 100th loop in the last trial). I figured that reusing threads and making sure I only have a small number of them running at any one time, that I would not hit the limit. The array I am using only has a size of 8 (of course, I am not starting 8 each time, just those that have stopped).
Any ideas?
My code is below:
if ( loop_times == 0 || pthread_kill(threads[t],0) != 0 )
{
rc = pthread_create(&threads[t], NULL, thread_stall, (void *)NULL);
if (rc){
printf("ERROR; return code from pthread_create() is %d\n", rc);
exit(-1);
}
thread_count++;
}
The loop_times variable is just so that I can get into the loop and start the threads the first time. Otherwise, I get a SEGFAULT because the threads haven’t been started before.
Also, I have been wanting to see the value of PTHREAD_THREADS_MAX, but I can’t print it (even when including limits.h)
As it turns out, my problem was that I needed to pthread_join my thread before I restarted it each time. After this, I stopped getting a code 11 and stopped having “still reachable” memory when running it through Valgrind.