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Home/ Questions/Q 3809426
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Editorial Team
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Editorial Team
Asked: May 19, 20262026-05-19T15:18:12+00:00 2026-05-19T15:18:12+00:00

I am writing a ray tracer in java and I am trying to figure

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I am writing a ray tracer in java and I am trying to figure out how to write my generated image to a PNG file. So far, all the examples I have found demonstrate the use of BufferedImage to create a PNG, but they all use RGB values 0 to 255. In my code I represent each pixel colour value between 0 and 1, so for example magenta is (1, 0, 1). How can I go about writing a PNG with such values?

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  1. Editorial Team
    Editorial Team
    2026-05-19T15:18:13+00:00Added an answer on May 19, 2026 at 3:18 pm

    If you multiply your value between 0 and 1 with 255, you’ll get a number between 0 and 255.

    Note: Writing a BufferedImage to a PNG file is very easy with the ImageIO API, it’s just one line of code:

    import javax.imageio.ImageIO;
    
    // ...
    
    BufferedImage image = ...;
    
    ImageIO.write(image, "png", new File("output.png"));
    
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