Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 266443
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 11, 20262026-05-11T23:26:43+00:00 2026-05-11T23:26:43+00:00

I am writing a Windows CE application in C# that references a native C++

  • 0

I am writing a Windows CE application in C# that references a native C++ DLL (that I am also coding) using the following method:

   [DllImport("CImg_IP_CE.dll")]
   public static unsafe extern void doBlur(byte* imgData, int sigma);

This actually works fine but I am unable to debug the DLL. When I check the debug modules that are loaded after running the EXE, CImg_IP_CE.dll is not one of them. Even after calling functions successfully from the DLL it still does not show up in the modules list.

Upon looking around, it seems that the LoadLibrary() function might work, but I cannot find any examples of using this in a C# Windows CE application. How would I do this or is there a better way to make sure the DLL loads up for debugging?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-11T23:26:44+00:00Added an answer on May 11, 2026 at 11:26 pm

    I found the answer through this post:

    http://www.eggheadcafe.com/conversation.aspx?messageid=31762078&threadid=31762074

    In summary, the same question was asked and the response was:

    No, you can’t step from managed code through a P/Invoke call into native
    code in the Smart Device debugger. You might be able to use Attach to
    Process to do the native debugging (with the native DLL project loaded into
    that instance of VS2005), or simply write debug information from the native
    DLL to a serial port or something. This really doesn’t come up very often,
    though, where you actually need to step from one to the other.

    Further along in the thread, someone figured out how to accomplish this:

    A quick test shows that the easiest way to handle this is to ‘run’ your DLL.
    That is, set the debugging options to start the managed code EXE that will
    use your DLL and set your breakpoints in the DLL (all from the DLL project,
    of course). Naturally, when the EXE starts, your DLL won’t be loaded, so
    you’ll see the breakpoints as hollow circles with ! on them, but, when you
    call any of the native functions in your DLL, the DLL will be loaded (it’s
    not loaded on startup), and the breakpoints will be set.

    So strangely, when you run the C# program and make a call to the native DLL code, it still does not show as loaded in the debug modules window. However, if you set the DLL project as the startup project, and then set the Remote Executable as the EXE file in the Debugging options, now when you first call the DLL, it will load up in the debugger. Okay… whatever works!

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm writing a windows service application that needs to serialize and deserialize XML documents
I am about to start on a journey writing a windows forms application that
I have a C++ Windows application that can be extended by writing C++ plugins,
I'm writing an ASP.net application that uses Windows Identity Foundation. My ASP.net application uses
I'm writing a windows service in C# that spawns multiple instances of another application
I'm writing a Qt application that uses Botan. For the Windows version I decided
I'm writing an Windows Forms application that reads a file, processes it and then
I'm re-writing a legacy Windows application using Python and running on Linux. Initially, the
I am writing a Windows application that will connect to a Sybase database through
I'm writing a Windows application that displays its tray icon on the Windows system

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.