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Asked: May 11, 20262026-05-11T04:19:51+00:00 2026-05-11T04:19:51+00:00

I am writing unit tests for some of my code and have run into

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I am writing unit tests for some of my code and have run into a case where I have an object with a small exposed interface but complex internal structures as each exposed method runs through a large number of internal functions including dependancies on the object’s state. This makes the methods on the external interface quite difficult to unit test.

My initial question is should I be aiming to unit test these internal functions as well, as they are simpler and hence easier to write tests for? My gut feeling says yes, which leads to the follow-up question of if so, how would I go about doing this in C++?

The options I’ve come up with are to change these internal functions from private to protected and use either a friend class or inheritence to access these internal functions. Is this the best/only method of doing this will preserving some of the semantics of keeping the internal methods hidden?

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  1. 2026-05-11T04:19:52+00:00Added an answer on May 11, 2026 at 4:19 am

    Short answer: yes.

    As to how, I caught a passing reference on SO a few days ago:

    #define private public 

    in the unit testing code evaluated before the relevant headers are read…
    Likewise for protected.

    Very cool idea.


    Slightly longer answer: Test if the code is not obviously correct. Which means essentially any code that does something non-trivial.


    On consideration, I am wondering about this. You won’t be able to link against the same object file that you use in the production build. Now, unit testing is a bit of an artificial environment, so perhaps this is not a deal-breaker. Can anyone shed some light on the pros and cons of this trick?

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