I apologize if this was asked many times.
I’m trying to understand why both of this works fine without any warnings or other visible issues (in Xcode):
int testFunctionAcceptingIntPointer(int * p) {
return *p = *p +5;
}
void test() {
int testY = 7;
typedef int (*MyPointerToFunction)(int*);
// Both this (simply a function name):
MyPointerToFunction functionPointer = testFunctionAcceptingIntPointer;
// And this works (pointer to function):
MyPointerToFunction functionPointer = &testFunctionAcceptingIntPointer;
int y = functionPointer(&testY);
}
The code works fine without warnings both ways because a function designator is converted to a function pointer
unless it is the operand of the address operator
(or
sizeofand_Alignof).In the first assignment, you don’t use
&, so the automatic conversion is done, resulting in a function pointer of appropriate type, in the second, you explicitly take the address, resulting in a function pointer of the appropriate type.