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Home/ Questions/Q 94581
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Asked: May 10, 20262026-05-10T23:31:26+00:00 2026-05-10T23:31:26+00:00

I apologize in advance for the long post… I used to be able to

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I apologize in advance for the long post…

I used to be able to build our VC++ solutions (we’re on VS 2008) when we listed the STLPort include and library directories under VS Menu > Tools > Options > VC++ Directories > Directories for Include and Library files. However, we wanted to transition to a build process that totally relies on .vcproj and .sln files. These can be checked into source control unlike VS Options which have to be configured on each development PC separately. We handled the transition for most libraries by adding the Include directories to each Project’s Property Pages > Configuration Properties > C/C++ > General > Additional Include Directories, and Library directories to Linker > General > Additional Library Directories.

Unfortunately, this approach doesn’t work for STLPort. We get LNK2019 and LNK2001 errors during linking:

Error   1   error LNK2019: unresolved external symbol 'public: virtual bool __thiscall MyClass::myFunction(class stlp_std::basic_istream<char,class stlp_std::char_traits<char> > &,class MyOtherClass &,class stlp_std::basic_string<char,class stlp_std::char_traits<char>,class stlp_std::allocator<char> > &)const ' (?myFunction@MyClass@@UBE_NAAV?$basic_istream@DV?$char_traits@D@stlp_std@@@stlp_std@@AAVSbprobScenarioData@@AAV?$basic_string@DV?$char_traits@D@stlp_std@@V?$allocator@D@2@@3@@Z) referenced in function _main MyLibrary.obj     Error   5   error LNK2001: unresolved external symbol 'public: static void __cdecl MyClass::myFunction(class stlp_std::basic_string<char,class stlp_std::char_traits<char>,class stlp_std::allocator<char> > const &,class stlp_std::basic_string<char,class stlp_std::char_traits<char>,class stlp_std::allocator<char> > const &,class stlp_std::basic_string<char,class stlp_std::char_traits<char>,class stlp_std::allocator<char> > const &,class stlp_std::basic_string<char,class stlp_std::char_traits<char>,class stlp_std::allocator<char> > const &,long,enum MyClass::MessageType,int,class stlp_std::basic_string<char,class stlp_std::char_traits<char>,class stlp_std::allocator<char> > const &)' (?myFunction@MyClass@@SAXABV?$basic_string@DV?$char_traits@D@stlp_std@@V?$allocator@D@2@@stlp_std@@000JW4MessageType@1@H0@Z)  MyLibrary.lib    

This happens while linking and executable project to dependencies which are library projects. Curiously, this does not happen while linking the library projects themselves. Any ideas?

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  1. 2026-05-10T23:31:27+00:00Added an answer on May 10, 2026 at 11:31 pm

    Raymond Chen recently talked about this at The Old New Thing— one cause of these problems is that the library was compiled with one set of switches, but your app is using a different set. What you have to do is:

    Get the exact symbol that the linker is looking for. It will be a horrible mangled name. Use a hex editor (IIRC, Visual Studio will do this) to look at the .lib file you’re linking to. Find the symbol that’s almost the thing the linker is looking for, but not quite. Given the differences in the symbols, try to figure out what command line switches will help. Good luck — for people who aren’t used to this sort of problem, the solution can take days to figure out (!)

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