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Home/ Questions/Q 3273066
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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T18:53:35+00:00 2026-05-17T18:53:35+00:00

I asked a question about this method: // Save an object out to the

  • 0

I asked a question about this method:

// Save an object out to the disk
public static void SerializeObject<T>(this T toSerialize, String filename)
{
    XmlSerializer xmlSerializer = new XmlSerializer(toSerialize.GetType());
    TextWriter textWriter = new StreamWriter(filename);

    xmlSerializer.Serialize(textWriter, toSerialize);
    textWriter.Close();
}

in the response I got this as an added remark:

Make sure you always dispose disposable resources such as streams and text readers and writers. This doesn’t seem to be the case in your SerializeObject method.

So, I can tell that this is going to seem super lame for someone who has been coding C# for a year or two, but why do I have to dispose it?

Is see that testWriter has a dispose method, but shouldn’t garbage collection take care of that? I came from Delphi to C#. In Delphi I had to clean up everything, so this is not a case of me wanting to be lazy. I just was told that if you force freeing up the memory that your objects take then it can cause bad stuff. I was told to “Just let the garbage collector do it”.

  1. So, why do I need to call dispose? (My guess is that it is because textWriter hits the disk.)
  2. Is there a list of objects I need to be careful with? (Or an easy way to know when I need to call dispose?)
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  1. Editorial Team
    Editorial Team
    2026-05-17T18:53:36+00:00Added an answer on May 17, 2026 at 6:53 pm

    You are correct that for properly written code the GC will eventually clean up the native resources. The object will have a finalizer, and during finalization will free up the necessary native resources.

    However when this happens is very non-deterministic. Additionally it’s a bit backwards because you’re using the GC which designed to handle managed memory as a means to manage native resources. This leads to interesting cases and can cause native resources to stay alive much longer than anticipated leading to situations where

    • Files are open long after they are no longer used
    • Resource handles can run out because the GC doesn’t see enough memory pressure to force a collection and hence run finalizers

    The using / dispose pattern adds determinism to the cleanup of native resources and removes these problems.

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