Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 9038461
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 16, 20262026-06-16T09:29:41+00:00 2026-06-16T09:29:41+00:00

I believe I have all the components to make a simple green drawing, obviously

  • 0

I believe I have all the components to make a simple green drawing, obviously I’m wrong. Maybe someone can shed some light on what I am missing?

@Override
public synchronized void onDrawFrame(GL10 unused) {
    Bitmap b = Bitmap.createBitmap(512, 512, Bitmap.Config.RGB_565); 
    b.eraseColor(Color.GREEN);
    GLES20.glEnable(GLES20.GL_TEXTURE_2D);
    GLUtils.texImage2D(GLES20.GL_TEXTURE_2D, 0, b, 0);
}
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-16T09:29:42+00:00Added an answer on June 16, 2026 at 9:29 am

    glTexImage2D does not draw anything. It merely copies an image into a texture. You still have to draw some geometry (a quad or so) that’s being textured with said image.

    Also glTexImage needs a bound texture object to work with. Which means you first have to use glGenTextures to obtain a new texture ID and then glBindTexture to bind/create it.

    I should also point out that if the image remains constant you should not re-upload it upon every frame drawing.

    But most importantly if you just want to draw some green quad, why not just draw a green quad? You don’t need a texture for this.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I've recently been trying to port a C++ application. I believe I have all
I believe I have disabled the view state on all controls as well as
Can MlPy / SciPy be used on GAE? I believe I have imported NumPy
I have reason to believe console.log and JSON.stringify can produce inconsistent views of the
I have a Spring application that I believe has some bottlenecks, so I'd like
So, on a web-page there are some components that have to be re-positioned whenever
I believe I have a potential threading issue. I have a user control that
I believe I have found a weird bug as follow: I want to delete
This is staight forward I believe: I have a table with 30,000 rows. When
I have been lead to believe that it is possible to pass a class

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.