Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8916451
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 15, 20262026-06-15T05:14:44+00:00 2026-06-15T05:14:44+00:00

I came across a problem that made no sense to me but was solved

  • 0

I came across a problem that made no sense to me but was solved by using parameters.
Basically, This worked:

void Inventory:: showInventory(char input)
{
    //char input[80];
    //cin >> input;
    //char inventoryRequest[] = "i";
    //int invent = strcmp (input,inventoryRequest);
    //compare the player input to inventoryRequest (i) to see if they want to look at inventory.
    if(input == 'i')
    {
    cout<< "\nYou have " << inventory.size() << " items.\n";
    cout << "----------------Inventory----------------\n";
    cout<< "\nYour items:\n";
    for (int i= 0; i< inventory.size(); ++i)
        cout<< inventory[i] << endl;
    }
    cout << "\n-----------------------------------------\n\n\n";


}

Rather than this:

void Inventory:: showInventory()
{
         char input;
    //char input[80];
    //cin >> input;
    //char inventoryRequest[] = "i";
    //int invent = strcmp (input,inventoryRequest);
    //compare the player input to inventoryRequest (i) to see if they want to look at inventory.
    if(input == 'i')
    {
    cout<< "\nYou have " << inventory.size() << " items.\n";
    cout << "----------------Inventory----------------\n";
    cout<< "\nYour items:\n";
    for (int i= 0; i< inventory.size(); ++i)
        cout<< inventory[i] << endl;
    }
    cout << "\n-----------------------------------------\n\n\n";


}

Basically I thought this was the same. But obviously not when the first one worked and the second one didn’t.
Can anyone shed some light on this please.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-15T05:14:45+00:00Added an answer on June 15, 2026 at 5:14 am

    In the first example, input is a parameter. It will be initialized by the callers with whatever value they choose to pass in.

    In the second example, input is an uninitialized variable. Reading it before it gets assigned (as you did) is undefined behavior, because it contains garbage at the time.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm using GAE with python and I came across this problem, I'm trying to
I delved into C# but came across a problem that I seem unable to
Possible Duplicate: Learning efficient algorithms I recently came across an problem that was solved
I came across this problem that I without knowing the actual enum type I
I'm new to c#, but I came across a problem that google hasn't answered
I have an algorithm problem that I came across at work but have not
I came across this problem when I want to check what I input is
I came across this problem when trying to decode json into an array ,
i came across this problem, my code in the viewWillAppear method is not executed
I am learning multithreading and sockets on Python but I came across a problem.

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.