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Home/ Questions/Q 6054921
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T08:12:25+00:00 2026-05-23T08:12:25+00:00

I came across an issue today regarding local variables. I learned that… int *

  • 0

I came across an issue today regarding local variables. I learned that…

 int * somefunc()
 {
     int x = 5;
     return &x;
 }

 int * y = somefunc();
 //do something

is bad, unsafe, etc. I’d imagine that the case is the same for…

int * somefunc()
{
    int * x = new int;
    x = 5;
    return x;
}

int * y = somefunc();
//do something
delete y;

I’ve been under the impression for the longest time that this would be safe as the address of x stays in scope when it’s returned. However, I’m having second thoughts now and I’m thinking this would lead to memory leaks and other problems, just as the fist example would. Can someone confirm this for me?

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  1. Editorial Team
    Editorial Team
    2026-05-23T08:12:25+00:00Added an answer on May 23, 2026 at 8:12 am

    As it stands, the second example is wrong. You probably meant this:

    int * somefunc()
    {
        int * x = new int;
        *x = 5; // note the dereferencing of x here
        return x;
    }
    

    Now this is technically fine, but it is prone to errors. First, if after the allocation of x an exception happens, you have to catch it, delete x and then rethrow, or you get a memory-leak. Second, if you return a pointer, the caller has to delete it – callers forget.

    The recommended way would be to return a smart pointer, like boost::shared_ptr. This would solve the problems mentioned above. To understand why, read about RAII.

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