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Home/ Questions/Q 7697605
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T22:03:24+00:00 2026-05-31T22:03:24+00:00

I can’t run an simple XNA window in fullscreen when I have hooked up

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I can’t run an simple XNA window in fullscreen when I have hooked up my 2 monitors
The code I use to get it to fullscreen is:

        graphics.PreferredBackBufferWidth = 800;
        graphics.PreferredBackBufferHeight = 600;
        graphics.PreferMultiSampling = false;
        graphics.IsFullScreen = true;
        graphics.ApplyChanges();

It works when I disable my second monitor in windows, but is their a way to fix the issue (code wise)

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  1. Editorial Team
    Editorial Team
    2026-05-31T22:03:25+00:00Added an answer on May 31, 2026 at 10:03 pm

    Have you tried applying the changes on the resolution before setting it to fullscreen?

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